• View all by nobody_543nobody_543
  • Follow nobody_543FollowFollowing nobody_543Following
  • Add To CollectionCollection
  • Comments
  • Devlog
SNAKE RUN

SNAKE RUN

← Return to SNAKE RUN

Devlog

  • Still being developed , big changes in coming months
    February 27, 2025 by nobody_543
    1
    #gdscript, #classes
    Hello Everyone , Just a heads up the game is still being developed . Big changes are happening under the hood , mainly a class is being implemented to organize the code which is opening up big doorway... Continue reading
  • Level 1 edit
    January 02, 2025 by nobody_543#snake
    Level 1 is now edited with meaner snakes that also have work to do at their desk . Good luck . !!!... Continue reading
  • Benchmark is up
    December 14, 2024 by nobody_543
    1
    Hey everyone benchmark is up . The main goal is to give people a chance to put as many snakes onto a scene just to see what their machine can handle . Note snakes can now go into animaton and back int... Continue reading
  • Animation - Procedural to Cannes
    November 25, 2024 by nobody_543
    Well that was a nightmare week for game development . The goal of last week was to make it so when the snake is dynamically slithering to go back into animation . My first idea was to create a animati... Continue reading
  • Building better snakes
    November 17, 2024 by nobody_543
    1
    Well im finally getting canned animations into the game , also fixed the coordnate system so that snakes can be places anywhere at any angle and still work . The next milestone is to get procedural sl... Continue reading
  • adding space , doing detail work
    October 26, 2024 by nobody_543#space
    still working level 4 , uhhg so much detail to add... Continue reading
itch.io·View all by nobody_543·Report·Embed